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SPECTER INSPECTOR

Capstone Project

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Specter Inspector is a collaborative project between me and a group of fellow students, developed over a span of two semesters. We aimed to create a story-based RPG that challenged us to create original assets, exploring a whimsical art style in a dark, Victorian setting.

Throughout the process, my models underwent several iterations, including creating holes on the windows for light to shine through and thickening walls so they behave properly when interacting with Unity’s lighting.

Game Dev Capstone Project: Text
Game Dev Capstone Project: Work
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